Harry Yu

I am a junior at Oregon State University's Honors College studying CS.


I previously worked as a software engineering intern at two companies: a healthcare startup called Abby Care and the Qualcomm Institute. At Abby Care, I built full-stack features across a range of internal tooling and user-facing products, as well as developing a Python system using Zoom and Google Drive APIs to automatically fetch, upload, and delete recordings, streamlining Abby Care's video workflow. At Qualcomm Institute, I served as the lead programmer on a team that created an educational video game, Draggin’ Eggs, designed to help neurodiverse individuals develop coordination and social skills (linked under the “Projects” section).


In my free time, my hobbies include watching the NBA (go LeBron!), playing basketball, exercising, and traveling. When the craving hits, I love to go to In-N-Out Burger, Panera Bread, or Chipotle. I also enjoy playing The World's Hardest Game series, especially WHG3 and WHG4. My current personal bests for WHG3 and WHG4 are 332 and 78 deaths, respectively.


Projects

Built a podcast transcription tool that uses AssemblyAI and OpenAI’s GPT-4o-mini model to transcribe Spotify episodes into clean text with optional ad removal. The tool also lets users download transcriptions as PDFs with speaker labels and optional timestamps.

Developed an educational video game for teaching neurodiverse individuals coordination and social skills using Unity and C#.

Built and published a 2D platformer browser game with Unity and C#. Game includes 10 levels, animations, music, moving platforms, enemies, collectables, and a boss battle. Received more than 3,000 players within two months.